![]() ![]() Both the Characters and Lots folder need to have this done, along with the folder itself.Once done two subfolders need to have all their file prefixes changed to reflect the neighborhood's new name, for example *Tutorial_User00001.package" should instead be "N999_User00001.package".It is important the CTSS file exists in the package though. They can be changed easily in-game anyway. The CTSS contains the neighborhood selection screen descriptions, they do not need to be unique and may be even left blank.The Neighborhood ID and name must be unique for example, "N999" with a UID of "32".Transplanting these copies is much easier than making them from scratch. They are found in all other normal neighborhoods and can be extracted from them and inserted into your new package file.This can be done with a package editor like SimPE. In order to make it playable, it needs two files to be added into the package file: IDNO (Neighborhood ID Number) and CTSS (Catalogue Description), as they both been removed. ![]()
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